… and again, and again.


Yes, sorry, it's another update on the force-fields experiment...

This time we're targeting Flash Player 11, using the ND2D engine for the rendering and a bit of post-processing.

The background noise is a post-process effect I based on one of the 2D PixelBender shaders by nicoptere. I plan to cover the process of writing the AGAL code for it in my next post.

There's a little interface where you can tweak a few parameters to control the motion. When it starts, all the parameters are set to animate from their minimum to maximum - disable the 'tween' checkboxes to stop the automation and change parameters manually.

Try it here.
Source code on github.

Posted in Experiments, Flash Tagged with: , , , , , , ,
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  1. [...] might have seen it already: Mike built some cool force field experiments with ND2D a while ago. Now he opened a github project called Napoleon. Napoleon is a 2D physics [...]

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